![](doc/logo/rapidjson.png)
## A fast JSON parser/generator for C++ with both SAX/DOM style API 

Copyright (c) 2011-2014 Milo Yip (miloyip@gmail.com)

* [RapidJSON GitHub](https://github.com/miloyip/rapidjson/)
* [RapidJSON Documentation](http://miloyip.github.io/rapidjson/)

## Build status

| [Linux][lin-link] | [Windows][win-link] |
| :---------------: | :-----------------: |
| ![lin-badge]      | ![win-badge]        |

[lin-badge]: https://travis-ci.org/miloyip/rapidjson.png "Travis build status"
[lin-link]:  https://travis-ci.org/miloyip/rapidjson "Travis build status"
[win-badge]: https://ci.appveyor.com/api/projects/status/u658dcuwxo14a8m9/branch/master?svg=true "AppVeyor build status"
[win-link]:  https://ci.appveyor.com/project/miloyip/rapidjson/branch/master "AppVeyor build status"

## Introduction

RapidJSON is a JSON parser and generator for C++. It was inspired by [RapidXml](http://rapidxml.sourceforge.net/).

* RapidJSON is small but complete. It supports both SAX and DOM style API. The SAX parser is only a half thousand lines of code.

* RapidJSON is fast. Its performance can be comparable to `strlen()`. It also optionally supports SSE2/SSE4.1 for acceleration.

* RapidJSON is self-contained. It does not depend on external libraries such as BOOST. It even does not depend on STL.

* RapidJSON is memory friendly. Each JSON value occupies exactly 16/20 bytes for most 32/64-bit machines (excluding text string). By default it uses a fast memory allocator, and the parser allocates memory compactly during parsing.

* RapidJSON is Unicode friendly. It supports UTF-8, UTF-16, UTF-32 (LE & BE), and their detection, validation and transcoding internally. For example, you can read a UTF-8 file and let RapidJSON transcode the JSON strings into UTF-16 in the DOM. It also supports surrogates and "\u0000" (null character).

More features can be read [here](doc/features.md).

JSON(JavaScript Object Notation) is a light-weight data exchange format. RapidJSON should be in fully compliance with RFC7159/ECMA-404. More information about JSON can be obtained at
* [Introducing JSON](http://json.org/)
* [RFC7159: The JavaScript Object Notation (JSON) Data Interchange Format](http://www.ietf.org/rfc/rfc7159.txt)
* [Standard ECMA-404: The JSON Data Interchange Format](http://www.ecma-international.org/publications/standards/Ecma-404.htm)

## Compatibility

RapidJSON is cross-platform. Some platform/compiler combinations which have been tested are shown as follows.
* Visual C++ 2008/2010/2013 on Windows (32/64-bit)
* GNU C++ 3.8.x on Cygwin
* Clang 3.4 on Mac OS X (32/64-bit) and iOS
* Clang 3.4 on Android NDK

Users can build and run the unit tests on their platform/compiler.

## Installation

RapidJSON is a header-only C++ library. Just copy the `include/rapidjson` folder to system or project's include path.

RapidJSON uses following software as its dependencies:
* [CMake](http://www.cmake.org) as a general build tool
* (optional)[Doxygen](http://www.doxygen.org) to build documentation
* (optional)[googletest](https://code.google.com/p/googletest/) for unit and performance testing

To generate user documentation and run tests please proceed with the steps below:

1. Execute `git submodule update --init` to get the files of thirdparty submodules (google test).
2. Create directory called `build` in rapidjson source directory.
3. Change to `build` directory and run `cmake ..` command to configure your build. Windows users can do the same with cmake-gui application.
4. On Windows, build the solution found in the build directory. On Linux, run `make` from the build directory.

On successfull build you will find compiled test and example binaries in `bin`
directory. The generated documentation will be available in `doc/html`
directory of the build tree. To run tests after finished build please run `make
test` or `ctest` from your build tree. You can get detailed output using `ctest
-V` command.

It is possible to install library system-wide by running `make install` command
from the build tree with administrative privileges. This will install all files
according to system preferences.  Once RapidJSON is installed, it is possible
to use it from other CMake projects by adding `find_package(RapidJSON)` line to
your CMakeLists.txt.

## Usage at a glance

This simple example parses a JSON string into a document (DOM), make a simple modification of the DOM, and finally stringify the DOM to a JSON string.

~~~~~~~~~~cpp
// rapidjson/example/simpledom/simpledom.cpp`
#include "rapidjson/document.h"
#include "rapidjson/writer.h"
#include "rapidjson/stringbuffer.h"
#include <iostream>

using namespace rapidjson;

int main() {
    // 1. Parse a JSON string into DOM.
    const char* json = "{\"project\":\"rapidjson\",\"stars\":10}";
    Document d;
    d.Parse(json);

    // 2. Modify it by DOM.
    Value& s = d["stars"];
    s.SetInt(s.GetInt() + 1);

    // 3. Stringify the DOM
    StringBuffer buffer;
    Writer<StringBuffer> writer(buffer);
    d.Accept(writer);

    // Output {"project":"rapidjson","stars":11}
    std::cout << buffer.GetString() << std::endl;
    return 0;
}
~~~~~~~~~~

Note that this example did not handle potential errors.

The following diagram shows the process.

![simpledom](doc/diagram/simpledom.png)

More [examples](https://github.com/miloyip/rapidjson/tree/master/example) are available.
